IAMAG Collection Nov 2021
IAMAG Collection Nov 2021
Info:
Includes:
IAMAG – MIKE MORRIS – FROM STORYBOARD TO THE FINAL SHORT
IAMAG – MIKE MORRIS – THE ART OF STORYBOARDING
IAMAG – RYAN WOODWARD – TIPS FOR ANIMATORS
IAMAG – JOHN NEVAREZ – STORYTELLING
IAMAG – ANDREW SCHMIDT – LESSONS OF A FIRST TIME DIRECTOR
IAMAG – VANCE KOVACS – CREATING CONCEPT ART FOR THE MOVIE AND GAME INDUSTRY
IAMAG – DYLAN COLE – MATTE PAINTING AND CONCEPT ART FOR THE MOVIE INDUSTRY
IAMAG – GEOFFREY ERNAULT – BUILDING COHERENT WORLDS
IAMAG – CREATING A COVER ART FOR CHAPTER HOUSE DUNE BY MARC SIMONETTI – COMMENTED REAL TIME PROCESS
IAMAG – TIM MCBURNIE – COMIC STYLE FOR CONCEPT ART WITH
IAMAG – ARMAND SERRANO – VISUAL DEVELOPMENT FOR ANIMATED FILMS AND GAMES
IAMAG – KRIS COSTA : BECOMING A DIGITAL ARTIST
IAMAG – ANDREA BLASICH – TRADIONAL SCULPTING FOR THE MOVIE INDUSTRY
IAMAG – FAUSTO DE MARTINI AND MARC BRUNET : CAREER PATH
IAMAG – THE ART OF NICOLAS WEIS : MASTER CLASSES COLLECTION
IAMAG – THE ART OF MIKE AZEVEDO – MASTER CLASS AND CREATIVE PROCESS
IAMAG – THE ART OF JAMES PAICK
IAMAG – NICOLAS SPARTH BOUVIER – ORGANIZED CACOPHONY + CREATING A GOOD PORTFOLIO + THE FUTURE OF THE INDUSTRY
IAMAG – JULIAN CALLE – ENVIRONMENT CONCEPT ART TECHNIQUES FOR FILM AND VIDEO GAMES
IAMAG – JOAQUIN BALDWIN – CINEMATOGRAPHY AND LAYOUT A COGNITIVE TOOLKIT FOR ANIMATION
IAMAG – LORENZO LANFRANCONI – FROM SKETCH TO CONCEPT ART
IAMAG – ALEXIS WAJSBROT – CREATING THE ILLUSION BATTLE FOR SPIDERMAN FAR FROM HOME
IAMAG – JORGE BARRERO – CREATING CINEMATIC FRAMES
IAMAG – Marc Simonetti – Masterclasses